
It is the year 2047. The Third Tiberium War is upon us. The long twilight struggle between the allied nations of the Global Defense Initiative (GDI) and the shadowy superpower known as The Brotherhood of Nod has flared into a planet-wide firestorm. Both factions fight over Tiberium, an enigmatic green crystal of alien origin that is both the ultimate resource and the worst environmental disaster in history. The stakes couldn't be higher---whoever controls Tiberium decides the fate of humanity and the destiny of the planet Earth. But this violent global war between GDI and Nod is just the beginning. Humanity is about to discover that it is not alone in the universe... and that it is not the only race fighting for Tiberium.
Command & Conquer 3: Tiberium Wars is the second game I've purchased... ever. The first is Need For Speed Carbon. CNC3 was released at the end of March this year. It certainly has been a long time coming. I still remember the days when I used to play CNC2: Red Alert.
CNC3 is similar to CNC2. However, being set in the future, the military do have more advanced technologies. So far, the most impressive weapon that I've come across is the Ion Cannon---a weapon that fires supercharged ion beams from an orbital battle station. Apparently, by 2047, the human race would also have discovered alien civilisation. I don't particularly like this part of the storyline as I've always preferred CNC over WarCraft type of games because it only involved human civilisations. It just makes it that much easier to immerse yourself in the storyline, which some may argue is a bad thing.
The hardware requirement for CNC3 is quite typical for a recent strategy game. I don't own the flashes system and this is definitely pushing it to the limit. I'm running the game on the lowest quality settings possible. I could only wonder what the graphics would be like on the highest settings.